Pre-2000 computer graphics: a specification and challenge for classic-style game development (II)

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r/programming · /u/peteroupc · 2026-09-15 개발(SW)

This is a followup to my earlier post from 6 months ago. There I announced two open-source articles on a specification and minimap APIs for pre-2000 computer graphics that a new video game or graphics engine can adopt that wishes to run with very low…

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