AI가 구현을 해야 합니다. 결정권은 본인에게 있습니다.

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DEV Community · Cesar · 2026-06-13 개발(SW)
Cover image for AI should do the implementation. You should own the decisions.

Cesar

The default for AI-assisted development is one of two failure modes.

Either you’re babysitting the agent line by line — approving each diff, re-explaining context it dropped three messages ago — or you’ve handed it the wheel and you’re hoping the PR that lands at the end resembles what you asked for.

Son of Anton is neither. It’s a delivery orchestrator built on a single claim: there are exactly three moments where a developer’s judgment is irreplaceable. The orchestrator owns everything in between.

The three gates

Every project moves through three human decision points. Nothing important happens without you signing off.

Gate 01 — Approve the WHAT (/soa plan)
A grill-me session forces the AI to surface its assumptions, constraints, and scope decisions back to you before a single ticket exists. You say yes or you refine. It does not proceed until you have.

Gate 02 — Approve the HOW (/soa decompose)
The approved plan becomes a ticket stack — ordered, dependency-aware, sized for review. Architectural judgment stays with you. Ticket authorship goes to the agent.

Gate 03 — Approve DONE (/soa closeout)
An adversarial subagent reviews every ticket before its PR opens. When the phase is complete, you decide whether to accept. Closeout squash-merges the stack onto main. Nothing merges without you.

Between the gates, you are not needed

That’s the whole point. Once you’ve approved the plan and the tickets, the orchestrator runs the loop:

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