ForecastBench-Sim: A Simulated-World Forecasting Benchmark

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arXiv cs.AI · Jaeho Lee, Nick Merrill, Ezra Karger · 2026-06-18 AI

[Submitted on 17 Jun 2026]

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Abstract:Forecasting benchmarks for general-purpose AI systems usually inherit the constraints of the real world: outcomes resolve slowly, tail events are rare, and counterfactual questions are difficult to score. We introduce ForecastBench-Sim, a simulated-world forecasting benchmark built on game rollouts from Freeciv, a turn-based strategy game modelled on the Civilization series. Forecasters receive a fixed world report (a structured snapshot of the current game state) and answer questions about hidden future states; the benchmark then continues the simulation and scores forecasts. Because the world is simulated, the same setup can generate continuous or binary forecasting questions at arbitrary time horizons, paired intervention worlds for conditional or causal questions, and resolved examples of rare or disruptive outcomes. We describe the benchmark pipeline, question families, scoring protocol, and release artifacts, and report validation slices from model evaluations and an anonymized human pilot. ForecastBench-Sim is intended to complement real-world forecasting benchmarks by providing controlled, immediately resolvable tasks for studying probabilistic reasoning under dynamic world states.

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From: Jaeho Lee [view email]
[v1] Wed, 17 Jun 2026 04:52:41 UTC (1,986 KB)

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추출 본문 · 출처: arxiv.org · https://arxiv.org/abs/2606.18686

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