For those not keeping up, I’m developing V.E.L.O.C.I.T.Y. IDE currently. Built from the ground up to be the definitive Agentic IDE. Last week, I had a MVP, this week I’m 50k LOC deep in rust, building it out, optimizing and added 2 massive features.
a Rust-based native browser built for agentic use. I had build MCP-Lite, which was incredible, along with it’s full featured counterpart, MCP-Heavy, to anyone who wants to save a dime, you’ll be happy to know, I’ve fully ported it in… Though I am sick and tired of Chrome eating memory, so I’ve been hard at work building a Rust-native browser from scratch. And by from scratch, I mean no CDP, REAL from scratch, not just a chromium port.
To the people who read shelved projects, Windows Automata is making a comeback! What started as stripping the sandbox (which worked exceptionally well btw), turned into a full integration now. At this point, the IDE is turning more into an all-rounder than anything else.
And then there’s a few that you probably wouldnt know about…
ORC – Orchestrative Version Control, think Git, but built for multi-agent workflows, handling discourse and merge conflicts at write-time, instead of merge time. This will serve as both the internal state-controller, as well as an optional VC integration into Github, given I imagine none of you want to leave the comfort of your caves.
V.E.L.O.C.I.T.Y. Share, my file transfer protocol that hit within 90th percentile of wire-speed, will be the backbone for ORC and will be integral to the Rust-native browser integrated into the IDE to push even more performance out of it. It will also be opened up for any file transfers you need to do securely and for backing up wherever you’d like… Just alot faster and more securely.
V.E.L.O.C.I.T.Y. MCP – the Rust-based MCP that executes in nanosecond scale, instead of milliseconds, while completely stripping JSON and Node.js. This is the core-infrastructure of the entire thing. The models use it for whatever they want to do, be it browser, WA, or development, all tooling is natively faster than any MCP you’ve ever used.
V.E.L.O.C.I.T.Y. OCR – A rust-based Spline driven OCR engine, will be integrated to accommodate first-pass reading of images and docs. Given it does tasks in milliseconds that take other pipelines 100+ seconds, I think it’s fair to say it’ll be quite useful, especially for token reduction.
V.E.L.O.C.I.T.Y. NDA – The bread and butter of it all, whether it’s for the persistent SiteMap merkle root/changelog, tool definitions, or wherever else JSON would have been used, it’s faster, more secure and deterministic triples, so LLMs understand it inherently.
V.E.L.O.C.I.T.Y. Remote – Secured P2P remote desktop, both in and out. That means if you’re doing any kind of remote work, the combination of Remote and WA, means you can automate it. Or you know, interface with the IDE remotely on the go. All connections are driven by a secure handshake server, then transition to pure P2P, SHA 256 encrypted comms, built on the NDA standard for auditability, defensibility and reliability.
This IDE is turning into alot more than just an IDE, it’s the culmination of months worth of projects, all getting slapped together into a unified product that makes life easier and cheaper. Whether it’s remote IT work, Software development, or anything to do with apps or internet, it’s capable and it’s efficient. Zero-allocation is the mandate and it’s strictly adhered to, so expect a minute fixed ram allocation. No more bloated Electron based glorified browser apps, Rust and NDA, so it’s reliable, secure and effectively as close to bare-metal as you can get (until V.E.L.O.C.I.T.Y. OS is done and it gets ported to it…)
Sorry for not keeping the game series alive, though you’ll be happy to know I’m about 20% of the way done with Dwarven Stronghold, think DF, except built entirely in Rust, so it actually runs decently, with a few more expansions, like the ability to switch to first/third person mode on a dwarf and take control. Never thought 100k LOC would ever be this inept… But it’s getting there.
I’ll post updates along the way on both as they progress. Both have grown by 150k LOC over the past week, but the 50k LOC each the past 2 days has been night and day in terms of capability.
Disclaimer: My AI is busy, so I wrote this by hand. Except the cover-image, that’s NanoBanana…
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