Two Tools, One Goal: Music Generation With Game Dev in Mind

작성자

카테고리:

← 피드로
DEV Community · Kai Xu · 2026-06-15 개발(SW)
Cover image for Two Tools, One Goal: Music Generation With Game Dev in Mind

Kai Xu

I’m Kai. Twenty+ years in game dev. Music was always my weakest link — I could listen, but I couldn’t make.

So over the past few months I built two things.

Clef Studio: Write Music Inside Godot + Claude Code
A Godot plugin where 7 AI agents collaborate to compose. Composer writes the melody. Harmonist handles chord progressions. Reviewer scores it across six dimensions. You describe the vibe — the agents figure out the rest.

/clef-compose a dungeon exploration BGM, 2 minutes, looping, mysterious, strings
MIDI + MP3, drag and drop into AudioStreamPlayer. Open source, MIT.

GitHub – Clef | Godot Asset Store

see it in action

ACE Step Game Music Studio: When You Just Want Game Music
“Give me an 80s synthwave main menu theme, BPM 120, F minor.”

Type that. Music comes out.

ACE is an AI music generator built on the ACE-Step XL model, wrapped in a Streamlit web UI. Natural language in, finished audio out. 17 built-in presets (retro 8-bit, orchestral, ambient, electronic…) — no music theory required.

GitHub – Acestep-Game-Music-Studio

check out the videos:

원문에서 계속 ↗

코멘트

답글 남기기

이메일 주소는 공개되지 않습니다. 필수 필드는 *로 표시됩니다